I was able to add Hull Strength very quickly, which I figured! After some quick play testing a noticed two things: 1) I might give the AI ships a lower hull strength than the players. It is just more satisfying to blow them up quickly! 2) Between the shields and the hull strength the player’s ship is much harder to kill now. Which I think is okay because my next feature, lasers, should balance that back out.
More about lasers tomorrow!