New Feature Added sound to the game. Right now it is limited to just hearing your own laser blasts but will continue to improve and extend.
Features New Leaderboard - Shows the current score for all human players, ordered from highest to lowest. Each client's own name will be highlighted in yellow.
Enhancements: - Upgraded framework to Meteor 220.127.116.11 Bug Fixes: - When the ship has run out of fuel and the capacitor is fully drained, the ship's shields will now begin to drain if they have any energy remaining
Enhancements Added a cockpit to the ship rendering which is colored to reflect the ship's current health Made some cosmetic changes to the ship rendering to make it a little more attractive Made some cosmetic changes to the debris rendering to make it a little more attractive The laser bolts now fade over time as … Continue reading Version 1.3.2
Earlier we added the idea that each ship's hull has a certain amount of "Hull Points" that has to be depleted before the ship explodes. You can tell your own ships remaining "Hull Points" by looking at it's status in the HUD. But you really have no idea how much damage other ships have taken … Continue reading Feature Design: Ship Damage
So now that we have the ability to add and view player names, we would we like to add a leader board. We think this would really add a fun element to the game. We're going to start off simple. This first version will just show the current number of kills for the leading 10 … Continue reading Leaderboards Design
I just updated the font of the player names to be bit smaller and easier to read.
In this release we added the ability for players to enter a name when they start the game. The name is displayed just below their ship during play. This really adds a lot of fun to the game because you can tell who the other ships below to, making it much easier to seek out … Continue reading Version 1.3.0